Online Games: Analytics and Player Modeling

 

 

 

 

Home

Research

CyberSafety

Edge Computing

Democracy & Technology

Multi-Player Online Games

Socio-Technical Systems

Pervasive Mobile Computing

Contact:

mishras at cs dot colorado dot edu

 +1 303-492-4686

Links

IUCRC: Pervasive Personalized Intelligence

The Colorado Research Center for Democracy and Technology

The CU CyberSafety Research Center

Department of Computer Science

University of Colorado Boulder

 

 

Recent Publications

 

W. Yang, T. Huang, J. Zeng, L. Chen, S. Mishra and Y. Liu. Utilizing Players Playtime Records for Churn Prediction: Mining Playtime Regularity. IEEE Transactions on Games. Volume 14, Issue 2, 153 - 160, June 2022.

 

 

Wanshan Yang, Ting Huang, Junlin Zeng, Lijun Chen, Shivakant Mishra and Youjian Eugene Liu. Correlation Between Personality and Social Interactions in Online Strategy Games. In The IEEE Conference on Games (CoG 2020).

 

 

W. Yang, T. Huang, J. Zeng, Y. Tang, L. Chen, S. Mishra and E. Liu. Purchase Prediction for Paying Players in Free Online Games via Survival Analysis. In The IEEE International Conference on Big Data (Big Data), 2019.

 

 

W. Yang, G. Yang, T. Huang, J. Zeng, J. Cai, L. Chen, S. Mishra and Y. E. Liu. Mining Player In-game Time Spending Regularity for Churn Prediction in Free Online Games. In The IEEE Conference on Games (CoG 2019), London, UK (August 2019).